A 2D hub world exists between stages, allowing players to pick between levels by walking up to that stage in the environment and cycling through a menu of available "Acts". "Modern Sonic" on the other hand borrows more heavily from games like the Sonic Unleashed titles and Sonic Colors Wii, with boost-focused gameplay punctuated by perspective shifts between side-scrolling and behind-the-back 3D. The 1990's-era-based "Classic Sonic" sees levels from a strictly side-scrolling perspective, with many of the game mechanics being pulled directly from the series' 16-bit heritage. Gameplay is broken up between two versions of Sonic. A playable version of the original Sonic the Hedgehog is also unlockable for the Xbox 360 and PlayStation 3 versions of the game. The game features unlockables (such as concept artwork) and references to the 90s era of Sega games. Together, they must rescue their friends (including a younger Classic Tails) and find out the true mastermind behind the mysterious Time Eater. As Sonic is thrown back to his early days in Green Hill Zone, he encounters a younger, less talkative self (known in the game as Classic Sonic). The story, set sometime after the events of Sonic Colors, has Sonic and his friends being sucked into various "time holes" by a mysterious new being, scattering them into different places in history. Created to celebrate the 20th anniversary of the Sonic the Hedgehog franchise, the game features remade levels from mainline Sonic games ( Sonic the Hedgehog, Sonic the Hedgehog 2, and Sonic & Knuckles for the "Classic" era Sonic Adventure, Sonic Adventure 2, and Sonic Heroes for the "Adventure" era and Sonic the Hedgehog (2006), Sonic Unleashed, and Sonic Colors for the "Modern" era), in which players run through each stage in two ways: in classic 2D perspective as Classic Sonic, and in modern 3D perspective as Modern Sonic.
Sonic Generations is a hybrid 2.5D/3D platformer developed by Sonic Team and published by Sega for the Xbox 360 and PlayStation 3 (November 1, 2011), PC (via Steam, November 3, 2011, ported by Devil's Details), and Nintendo 3DS (November 22, 2011, developed by Dimps). Take on your friends and earn valuable status points.Overview Welcome back to Green Hill Zone!
Each environment features two tracks – one for Classic Sonic and one for Modern Sonic - designed to showcase the unique features of both Sonics. New and exclusive environments for the Nintendo 3DS include an unlockable ‘special stage’. Master Classic Sonic’s famous Spin Dash and Spin Attack and utilize Modern Sonic ‘s ‘Sonic Boost’ as you complete the all new tracks. Take on some of the most notorious characters from Sonic’s past as you fight for ultimate supremacy.
Once you complete each level and ‘free’ Sonic’s captured friends, you’ll get to go back and take on more challenges with them at your side. Also, these environments are presented in stunning new stereoscopic 3D for a whole new way to play! Iconic environments from gaming history come to life in beautiful HD for the ultimate Sonic adventure, each revisited, recreated and re-imagined with stunning results. Master the moves of each character as they race through each environment on their own specially designed track.
Play as both Classic Sonic and Modern Sonic in the ultimate Sonic experience. While there, Sonic runs into some very familiar characters from his past including a younger, classic version of himself! Now they must defeat their enemies, save their friends, and find out who is behind this diabolical deed.
Sonic’s universe is thrown into chaos when a mysterious new power comes into force, creating ‘time holes’ which take Sonic and his friends back in time.